Al Azif
* * *
Of Ye Old Ones and their Spawn
The Old Ones were, the Old Ones are and the Old Ones shall be. From the
dark stars They came ere man was born, unseen and loathsome They descended to
primal earth. Beneath the oceans They brooded while ages past, till seas gave
up the land, whereupon.
They swarmed forth in Their multitudes and darkness ruled
the Earth. At the frozen Poles They raised mighty cities, and upon high
places the temples of Those whome nature owns not and the Gods have
cursed.
And the spawn of the Old Ones covered the Earth, and Their
children endureth throughout the ages. Ye shantaks of Leng are the work of Their
hands, the Ghasts who dwelleth in Zin's primordial vaults know Them as their
Lords. They have fathered the Na-Hag and the Gaunts that ride the Night; Great
Cthulhuis Their brother, the shaggoths Their slaves. The Dholes do homage unto
Them in the nighted vale of Pnoth and Gugs sing Their praises beneath the peaks
of ancient Throk.
They have walked amidst the stars and They have walked the
Earth. The City of Irem in the great desert has known Them; Leng in the Cold
Waste has seen Their passing, the timeless citadel upon the cloud-vieled heights
of unknown Kadath beareth Their mark.
Wantonly the Old Ones trod the ways of darkness and Their
blasphemies were great upon the Earth; all creation bowed beneath Their might
and knew Them for Their wickedness.
And the Elder Lords opened Their eyes and beheld the
abominations of Those that ravaged the Earth. In Their wrath They set their hand
against the Old Ones, staying Them in the midst of Their iniquity and casting
Them forth from the Earth to the Void beyond the planes where chaos reigns and
form abideth not. And the Elder Lords set Their seal upon the Gateway and the
power of the Old Ones prevailest not against its might.
Loathsome Cthulhu rose then from the deeps and raged with
exceeding great fury against the Earth Guardians. And They bound his venomous
claws with potent spells and sealed him up within the City of R'lyeh wherein
beneath the waves he shall sleep death's dream until the end of the Aeon.
Beyond the Gate dwell now the Old Ones; not in the spaces known
unto men but in the angles betwixt them. Outside Earth's plane They linger and
ever awaite the time of Their return; for the Earth has known Them and shall
know Them in time yet to come.
And the Old Ones hold foul and formless Azathoth for Their
Master abd Abide with Him in the black cavern at the centre of all infinity,
where he gnaws ravenously in ultimate chaos amid the mad beating of hidden
drums, the tuneless piping of hideous flutes and the ceaseless bellowing of
blind idiot gods that shamble and gesture aimlessly for ever.
The soul of Azathoth dwelleth in Yog-sothoth and He shall
beckon unto the Old Ones when the stars mark the time of Their coming; for
Yog-sothoth is the Gate through which Those of the Void will re-enter.
Yog-sothoth knowest the mazes of of time, for all time is one unto Him. He
knowest where the Old Ones came forth in time along long past and where They
shall come forth again when the cycle returneth.
* * *
Of Ye Times and Ye Seasons to be
Observed
Whenever thou would'st call forth Those
from Outside, thou must mark well the seasons and times in which the spheres do
intersect and the influences flow from the Void. Thou must observe the cycle of the Moon, the movements of the
planets, the Sun's course through the Zodiac and the rising of the
constellations.
Ye Ultimate Rites shall be performed only in the seasons proper
to them, these be: at Candlemas (on the second day of the second month), at
Beltane (on the Eve of May), at Lammas (on the first day of the eighth month),
at Roodmas (on the fourteenth day of the ninth month), and at Hallowmas (on
November Eve).
Call out to dread Azathoth when the Sun is in the sign of the
Ram, the Lion, or the Archer; the Moon decreasing and Mars and Saturn
conjoin.
Mighty Yog-sothoth shall rise to ye incantations when Sol has
entered the fiery house of Leo and the hour of Lammas be upon ye.
Evoke ye terrible Hastur on Candlemas Night, when Sol is in
Aquarius and Mercury in trine.
Supplicate Great Cthulhu only at Hallowmas Eve when the Sun
abides within the House of the Scorpion and Orion riseth. When All Hallows falls
within the cycle of the new Moon the power shall be the strongest.
* * *
To Raise up Ye Stones
To form
ye Gate through which They from ye Outer Void might manifest thou must set up ye
stones in ye elevenfold configuration.
First thou shalt raise up ye four cardinal stones and these
shall mark ye direction of ye four winds as they howleth through their
seasons.
To ye North set ye the stone of Great Coldness that shall form
ye Gate of ye winter-wind engraving thereupon the sigil of the Earth-Bull
thus:{Taurus sigil}
In ye South (at a space of five paces from ye stone of ye
North), thou shalt raise a stone of fierce-heat, through which ye summer winds
bloweth and make upon ye stone ye mark of ye Lion-serpent thus:{Leo
Sigil}
Ye stone of whirling-air shall be set in ye East where ye first
equinox riseth and shall be graven with ye sign of he that beareth ye waters,
thus:{Aquarius Sigil}
Ye Gate of Rushing Torrents thou cause to beat the west most
inner point (at a space of five paces from ye stone of ye East) where ye sun
dieth in ye evening and ye cycle of night returns. Blazon ye stone with ye
character of ye Scorpion whose tail reacheth unto the stars:{Scorpio
Sigil}
Set thou the seven stones of Those that wander ye heavens,
without ye inner four and through their diverse influences shall ye focus of
power be established.
In ye North beyond the stone of Great Coldness set ye first ye
stone of Saturn at a space of three paces. This being done proceed thou
widdershins placing at like distances apart ye stones of Jupiter, Mercury, Mars,
Venus, Sul and Luna marking each with their rightful sign.
At ye center of the so completed configuration set ye the Alter
of ye Great Old Ones and seal it with ye symbol of Yog-Sothoth and ye mighty
Names of Azathoth, Cthulhu, Hastur, Shub-Niggurath and Nyarlathotep.
And ye stones shall be ye Gates through which thou shalt call
Them forth from Outside man's time and space.
Entreat ye of ye stones by night and when the Moon decreasetth
in her light, turning thy face to ye direction of Their coming, speaking ye
words and making ye gestures that bringeth forth ye Old Ones and causeth Them to
walk once more ye Earth.
Of Diverse Signs
These most
potent signs shall be so formed with thy left hand when thou employeth them in
ye Rites.
Ye first sign is that of Voor and in nature it be ye true
symbol of ye Old Ones. Make ye thus whenever thou wouldst supplicate Those that
ever waite beyond the Threshold.
Ye second sign is that of Kish and it breaketh down all
barriers and openeth ye portals of ye Ultimate Planes.
Ye forth sign is that of ye Elder Gods. It protecteth those who
would evoke ye powers by night, and banish ye forces of menace and
antagonism.
(Nota: Ye Elder Sign hath yet another form and when so
enscribed upon ye grey stone of Mnar it serveth to hold back ye power of Ye
Great Old Ones for all time.)
To Compound Ye Incense of Zkauba
In the day and hour of Mercury with the Moon in her increase, thou shalt
take equal parts of Myrrh, Civet, Storax, Wormwood, Assafoetida, Galbanum and
Musk, mix well together and reduce all to the finest powder.
Place the so assembled elements in a vessel of green glass and
seal with a brazen stopper afore inscribed with the characters of Mars and
Saturn.
Elevate the vessel to the Four Winds and cry aloud the supreme
words of power thus:
To the North: ZIJMUORSOBET, NOIJM, ZAVAXO!
To the East: QUEHAIJ, ABAWO, NOQUETONAIJI!
To the South: OASAIJ, WURAM, THEFOTOSON!
To the West: ZIJORONAIFWETHO, MUGELTHOR,
MUGELTHOR-YZXE!
Cover the vessel with a cloth of black velvet and set aside.
For each of seven nights thou shalt bathe the vessel in
Moonlight for the space of one hour - keeping it concealed beneath the cloth
from cock-crow till sunset.
All this being accomplished the incense shall be ready for use
and possessed of such vertue that he that useth it with knowledge shall have
power to call forth and command the Infernal Legions.
Nota: When employed in ye Ultimate Rites the incense may be
rendered more efficacious by the addition of one part powdered
mummy-Egypticus.
Employ the perfume of Zkauba in all ceremonies of ye ancient
Lore casting ye essences upon live coals of Yew or Oak. And when ye spirits
drawn near, the vaporous smoke shall enchant and fascinate them, binding their
powers to thy will.
To Make Ye Powder of Ibn Ghazi
THE MYSTIC POWDER OF MATERIALIZATION:
Take ye dust of ye tomb - wherein ye body has lain for two
hundred years or more past -, three parts. Take of powdered Amaranth, two parts;
of ground Ivy leaf, one part, and of fine salt, one part.
Compound all together in an open mortar in the day and hour of
Saturn.
Make over the thus assembled ingredients the Voorish sign, and
then seal up the powder within a leaden casket whereupon is graven the sigil of
Koth.
YE USING OF YE POWDER:
Whenever thou wisheth to observe the airial manifestations of
the spirits blow a pinch of ye powder in the irection of their coming, either
from the palm of thy hand or the blade of the Magic Bolyne.
Ye Unction of Khephnes Ye Egyptian
Whosoever anointeth his head with the ointment of Khephnes shall in
sleep be grabted true visions of time yet to come.
When ye Moon increaseth in her light place in an earthen
crucible a goodly quantity of oil of ye Lotus, sprinkle with one once powdered
mandragora and stir well with ye forked twig of ye wild thorn bush. Having so
done utter ye incantation of Yebsu (taken fron diverse lines in ye papyrus)
thus:
Add to ye potion pinch of red earth, nine drops natron, for
drops balsam of Olibanum and one drop blood (from thy right hand). Combine the
whole with a like measure of fat of the gosling and place ye vessel upon ye
fire. When all is rendered well and ye dark vapours begin to rise, make ye the
Elder Sign and remove from ye flames.
To Fashion the Scimitar of Barzai
In the day and hour of Mars and when the Moon increaseth, make thou the
scimitar of bronze with a hilt of fine ebony.
Upon one side of the the blade thou shalt enscribe these
characters:
{Editor's Note: These graphics are not shown in the
Manuscript}
And upon the other side these:
{Editor's Note: These graphics are not shown in the
Manuscript}
On the day and hour of Saturn the moon decreasing, light thou a
fire of Laurel and yew boughs and offering the blade to the flames pronounce the
five-fold conjuration thus:
HCORIAXOJU, ZODCARNES, I powerfully call upon ye and
stir ye up O ye mighty spirits that dwelleth in the Great Abyss.
In the dread and potent name of AZATHOTH come ye forth and
give power unto this blade fashioned in accordance to ancient Lore.
By XENTHONO-ROHMATRU, I command you O
AZIABELIS, by YSEHYROROSETH , I call the O ANTIQUELIS, and in
the Vast and Terrible Name of DAMAMIACH that Crom-yha uttered and the
mountains shook I mightily compel ye forth O BARBUELIS, attend me! aid
me! give power unto my spell that this weapon that bearest the runes of fire
recieveth such vertue that it shall strike fear into the hearts of all spirits
that would disobey my commands, and that it shall assist me to form all manner
of Circles, figures and mystic sigils necessary in the operations of Magickal
Art.
In the Name of Great and Mighty YOG-SOTHOTH and in
the invincible sign of Voor (give sign)
Give power!
Give power!
Give power!
When the flames turn blue it shall be a sure sign that the
spirits obey your demands whereupon thou shalt quench the blade in an afore
prepared mixture of brine and cock-gall.
Burn the incense of Zkauba as an offering to the spirits thou
hast called forth, then dismiss them to their abodes with these words:
In the Names of AZATHOTH and YOG-SOTHOTH,
Their servant NYARLATHOTEP and by the power of this sign (make ye the Elder Sign), I discharge thee; go forth from this place
in peace and return ye not until I calleth thee. (Seal ye portals with the
sign of Koth).
Wrap the scimitar in a cloth of black silk and setit aside
until thou wouldst make use of it; but mark ye well that no other shall lay his
hand upon the scimitar lest its vertue be forever lost.
Ye Alphabet of Nug-Soth
(Note: In ye writing of ye mystic runes of Nug-Soth ye latin
C serveth for ye K.)
Ye characters of Nug hold ye key to ye planes, employ ye them in ye talismanic art and in all ye sacred inscriptions
Ye Voice of Hastur
Hear ye the
Voice of dread Hastur, hear the mournful sigh of the vortex,the mad rushing of
the Ultimate Wind that Swirls darkly amongst the silent stars.
Hear ye Him that howls serpent-fanged amid the bowels of nether
earth; He whose ceaseless roaring ever fills the timeless skies of hidden
Leng.
His might teareth the forest and crusheth the city, but none
shall know the hand that smiteth and the soul that destroys, for faceless and
foul walketh the Accursed One, His form to men unknown.
Concerning Nyarlathotep
I
hear the Crawling Chaos that calls beyond the stars
And They created Nyarlathotep for Their messenger, and They
clothed Him with Chaos that His form might be ever hidden amidst the
stars.
Who shall know the mystery of Nyarlathotep? for He is the mask
and will of Those that were when time was not. He is the priest of the Ether,
the Dweller in Air and hath many faces that none shall recall.
Of Leng in Ye Cold Waste
Who
seeketh Northwards beyond the twilight land of Inquanok shall find amidst the
frozen waste the dark and mighty plateau of thrice-forbidden Leng.
Know ye time-shunned Leng by the ever-burning evil-fires and ye
foul screeching of the scaly Shantak birds which ride the upper air; by the
howling of ye Na-hag who brood in nighted caverns and haunt men's dreams with
strange madness, and by the grey stone temple beneath the Night Gaunts lair,
wherein is he who wears the Yellow Mask and dwelleth all alone.
Of Kadath Ye Unknown
Unknown amidst ye Cold Waste lieth the mountain of Kadath where
upon the hidden summit an Onyx Castle stands. dark clouds shroud the mighty peak
that gleams 'neath ancient stars where silent brood the titan towers and rear
forbidden walls.
Curse-runes guard the nighted gate carved by forgotten hands,
and woe to he that dare pass within those dreadful doors.
Earth's Gods revel where Others once walked in mystic timeless
halls, which some have glimpst in sleeps dim vault through strange and sightless
eyes.
To Call Forth Yog-Sothoth
When thou would call forth Yog-Sothoth thou must waite until
the Sun is in the Fifth House with Saturn in trine. Then enter within the stones
and draw about thee the Circle of evocation tracing the figurines with the
mystic scimitar of Barzai.
O Thou that dwelleth in the darkness of the Outer Void, come
forth unto the Earth once more I entreat thee.
O Thou who abideth beyond the Spheres of Time, hear my
supplication.
(Make the sign of Caput Draconis)
O Thou who art the Gate and the Way come forth come forth Thy
servant calleth Thee.
(Make the Sign of Kish)
BENATIR! CARARKAU! DEDOS! YOG-SOTHOTH! come forth! come
forth! I speak the words, I Break Thy bonds, the seal is cast aside, pass
through the Gate and enter the World I maketh Thy mighty Sign!
(Make the Sign of the Voor)
Zyweso, wecato, keoso, Xunewe-rurom Xeverator. Menhatoy,
Zywethorosto zuy, Zururogos Yog-Sothoth! Orary Ysgewot, homor athanatos nywe
zumquros, Ysechyroroseth Xoneozebethoos Azathoth! Xono, Zuwezet, Quyhet kesos
ysgeboth Nyarlathotep!; zuy rumoy quano duzy Xeuerator, YSHETO, THYYM, quaowe
xeuerator phoe nagoo, Hastur! Hagathowos yachyros Gaba Sub-Niggurath! meweth,
xosoy Vzewoth!
(Make the sign of Cauda Draconis)
TALUBSI! ADULA! ULU! BAACHUR!
Come forth Yog-Sothoth! come forth!
And then he will come unto thee and bring His Globes and He
will give true answer to all you desire to know. And He shall reveal unto you
the secret of His seal by which you may gain favour in the sight of the Old Ones
when They once more walk the Earth.
And when His hour be past the curse of the Elder Lords shall be
upon Him and draw Him forth beyond the Gate where He shall abide until He be
summoned.
{Editor's Note: Included on this page are a number of sigils and a magic circle. These illustrations are not in the Manuscript but were referenced from other texts, including, but not limited to; Key of Solomon (see Additional Ms. 36,674, British Museum Library) and Three Books of Occult Philosophy- Cornelius Agrippa. They are therefor not included in this version.}
To Conjure of Ye Globes
Know
ye that the Globes of Yog-Sothoth be thirteen in number, and they be the powers
of the Parasite-hoard which are His servitors and doeth His bidding in ye
world.
Call them forth whenever thou shall have need of anything and
they shall grant their powers unto ye when ye shall call them with the
incantations and make their sign.
His Globes have diverse names and appeareth in many
forms.
The First Spirit is GOMORY, who appeareth like a camel with a crown of
gold upon his head. He commandeth twenty-six legions of infernal spirits and
giveth the knowledge of all magical jewels and talismans.
The Second Spirit is ZAGAN, who appeareth like a great bull, or
a King terrible in aspect. Thirty-three legions bow before him and he teacheth
the mysteries of the sea.
The Third Spirit is called SYTRY, who taketh the form of a great
Prince. He hath sixty legions and telleth the secrets of time yet to
come.
ELIGOR is The Fourth Spirit; he appeareth like a red man with a
crown of iron upon his head. He commandeth likewise sixty legions and giveth the
knowledge of victory in war, and telleth of strife to come.
The Fifth Spirit is called DURSON and hath with him twenty-two
familiar demons and appeareth like a raven. He can reveal all occult secrets and
tell of past times.
The Sixth Spirit is VUAL his form is of a dark cloud and he teacheth
all manner of ancient tongues.
The Seventh Spirit is SCOR, who appeareth like a white snake, he
bringeth money at your command.
ALGOR is The Eighth Spirit, he appeareth in the likeness of a
fly. He can tell of all secret things and granteth the favours of great Princes
and Kings.
The Ninth Spirit is SEFON. He appeareth like a man with a green face
and hath the power to show where treasure is hidden.
The Tenth Spirit is PARTAS, He hath the form of a great vulture, and can
tell ye the vertues of herbs, stones, make ye invisible and restore sight which
is lost.
The Eleventh Spirit is GAMOR, and when he appeareth like a man
can marvellously enform ye of how to win favours of great persons and can drive
away any spirit that guardeth over treasure.
The Twelfth Spirit is UMBRA, He appeareth like a giant; he can convey
money from place to place if thou bid him and bestow the love of any woman that
thou desirest.
The Thirteenth Spirit is ANABOTH who taketh the form of a
yellow toad. He hath the power to make thee marvellous cunning in nigromancy, he
can drive away any devil that would hinder ye and tell of strange and hidden
things.
When thou wouldst call up ye Globes thou must first make upon
the earth this sign:
And then the spirit shall appear unto thee and grant thy
requests.
But if he remaineth invisible to thine eye, blow the dust of
Ibn Ghazi and he will immediately take his proper form.
When thou wouldst banish what ye have called up eraze thou
their sign with the scimitar of Barzai and utter the words:
CALDULECH ! DALMALEY ! CADAT !
(and seal with the sign of Koth).
Ye Adjuration of Great Cthulhu
A supplication to great Cthulhu for those who would have power
over his minions.
In the day and hour of the moon with sun in scorpio prepare
thou a waxen tablet and enscribe thereon the seals of Cthulhu and Dagon;
suffumigate with the incense of Zkauba and set aside.
On Hallowmas eve thou must travel to some lonely place where
high ground overlooks the ocean. Take up the tablet in thy right hand and make
of the sign of Kish with thy left. Recite the incantation thrice and when the
final word of the third utterance dieth in the air cast thou the tablet into the
waves saying:
'In His House at R'lyeh Dead Cthulhu waits dreaming, yet He
shall rise and His kingdom shall cover the Earth.'
And He shall come unto you in sleep and show His sign with
which ye shall unlock the secrets of the deep.
(At ye third repeating of ye incantation cast forth the Tablet
into ye waves saying):
To Summon Shub-Niggurath Ye Black
Where the stones have been set up thou shalt call out to Shub-
Niggurath, and unto he that knoweth the signs and uttereth the words all earthly
pleasures shall be granted.
When the sun entereth the Sign of the Ram and the time of night
is upon ye turn thy face to the North wind and read the verse aloud:
Cast the perfumes upon the coals, trace the sigil of Blaesu and
pronounce the words of power:
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